Easy Way to Beat the Secret Boss Dungeon Run

This page is for bosses in Darkest Dungeon that aren't fought at the end of a dungeon quest, but rather found through other means.

While they are fought outside of normal means, the rewards you obtain for defeating them are usually great.

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Shambler

The Shambler is an Eldritch boss that can appear in one of two ways: either as a fight in a hallway when your party is in total darkness or whenever you use a Torch on a Shambler's Altar curio, an altar with a red orb in the middle. It will summon the Shambler and you will have to fight him in total darkness if you do so.

Your party will always be surprised when fighting this boss, no matter the circumstance. If you run away from his fight, he'll show up in the next one. His main form of attacks are attacks that move him either forward or backward and deal either bleed or blight, while also summoning little Shambler Tentacles. These tentacles aren't too strong when they first come into the fight, but each time they hit successfully they will be buffed quite a high amount. The Shambler will summon more if they die off, making killing them a bit unattractive, so try and focus the boss down instead.

He also has another move which shuffles the party and deals 10 stress damage, making this boss very annoying to deal with if you have a team that relies on party placement.

Skill Name
Description
Obdurous Advancement
Low amount of damage to the entire party, causes bleed, places the Shambler forward one position, and summons two Shambler Tentacles, small monsters that get stronger each turn you leave them alive (still recommended you focus on killing Shambler as soon as possible).
Undulanting Withdrawl
Low amount of damage to the entire party, causes blight, moves the Shambler back one position, and summons two Shambler Tentacles.
Stentorious Lament
Deals a low amount of damage to the entire party, inflicts 10 stress damage, shuffles the party, and moves the Shambler back one position.

Collector

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The Collector is an interesting boss in that he only appears in a hallway whenever your party is at least 65% full. He also drops items that are impossible to find outside of his fight, so some people purposefully wander dungeons to try and trigger his fight. He drops either a Puzzling Trapezohedron, worth 2500 gold, or one of three unique trinkets: Barristan's Head, Dismas's Head, or Junia's Head.

The main way the boss attacks is that he summons three Collected enemies, which are floating heads of Highwaymen, Vestals, or Man-at-Arms. He summons any 3 to the front (the ones he spawns are random) and moves himself to the very back. Each head does something different: The Collected Highwayman deals moderate amounts of damage while causing bleed, the Vestal can either buff allies or heal them individually, and the Man-at-Arms can guard allies, including the Collector. The Collector can also deal stress damage to the frontline and deal damage to a target in the first three positions, causing bleed, marking them, and healing himself for the damage dealt and more.

The best way to deal with this boss is quite simple really: stun the Collector before he uses Collect Call (he has a low amount of speed) as he has a low amount of stun resistance, then wail on him. If you couldn't stun him, then always target the Collected Highwaymen that spawn for attacks. The other two are not really threatening as they cannot deal damage to you, but leaving the Highwaymen alone can be scary. Area of effect moves work great on this fight too, for when the Collected Man-at-Arms guards the Collector. However, you can stun the Man-at-Arms as well to make sure he doesn't do so. The fight is easier than most bosses, so just remember to stun him as fast as possible so that he can't spawn any heads and if he does, target the Highwaymen first.

Skill Name
Description
Collect Call
Summons 3 Collected Head enemies to the front of his party, moving him to the last position.
Show Collection
Deals a low amount of damage to the frontline along with 10 stress damage.
Life Steal
Deals a moderately low amount of damage, causing bleed, marking the target, and healing himself for the damage dealt +5-10.

Up Next: Monsters

In This Wiki Guide

Darkest Dungeon

Darkest Dungeon

Darkest Dungeon is a challenging gothic roguelike RPG about the psychological stresses of adventuring. Descend at your peril!

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Source: https://www.ign.com/wikis/darkest-dungeon/Secret_Bosses

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